Tue, 28 February 2012
Fair warning, we did not edit this episode. It was hard enough to add the music. There were tears during and after the recording. Please accept our apologies for any errors or omissions below--take them in the context they were made.
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Mon, 6 February 2012
We were joined by Geoffrey McKinney, designer of Carcosa and Isle of the Unknown, recently released by Lamentations of the Flame Princess. Of course the controversy surrounding Carcosa was discussed. Overall it was a great time!
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Wed, 1 February 2012
Hey folks! We have been talking about this privately for awhile, and now we think it's time to just do it. We have made the decision to end The Game's the Thing at Episode 100. We think 100 is a great place to end it, and after over 5 1/2 years, we're ready to move on to new things. We will be announcing our next steps as soon as we know what they are. In the meantime you have two shows to look forward to, and we truly hope you enjoy them. Until next episode, do good, avoid evil, and PLAY MORE GAMES!
Category:general
-- posted at: 3:32 PM
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Thu, 26 January 2012
We were joined by game designer and layout artist, Bill Keyes. We discussed his setting for the Hero System, the Widening Gyre, from Blackwyrm Publishing. Of course no discussion of a steampunk game would be complete without waxing philosophical on the genre itself, which we did.
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Tue, 10 January 2012
Kenneth Hite joined us to discuss his latest Gumshoe game from Pelgrane Press, the vampire spy thriller, Night's Black Agents (NBA). During the discussion Ken told us what's upcoming for the game, including a previously unrevealed campaign sourcebook. Toward the end of the show, we even have time to talk about Ken's geekiest effort to date, Adventures Into Darkness. Game Links: Media Links:
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