Tue, 9 April 2013
Okay. Veronica and I have decided we would definitely like to return to The Game's the Thing. We miss talking to our game indurstry friends and making new ones. So we're in the process of finding our way back. We have a couple obstacles to our return, and they're strongly related: time and money. Let me explain. Veronica is very busy with our new son. He'll be 8 months old soon, and she's nursing him; so hopefully you can imagine the time sink when you add in Vern's full time job and our other child, Catherine, who's 9 going on 16. On top of my father/husband duties and my full-time job, I have to freelance to make ends meet. One of the reasons I ended The Game's the Thing was that I had three activities outside the aforementiond father/husband/job: podcasting, freelancing, and gaming. Bottom line was the difference between podcasting and freelancing was much-needed money. And I wasn't going to give up gaming so I could talk about games and work on games. It just seemed counter-intuitive. So here's the impasse. If we were to come back to TGTT, the podcast would have to replace at least some of the money I'd lose by reducing my freelancing workload. Unfortunately there's no consistent way to monetize a podcast. RPG companies don't tend to have much money to advertise on podcasts (even ones that can get 22,000 downloads in a year without new content). Click-through advertising is both ugly and annoying. A "donate" button doesn't provide much incentive. There's no good way to charge per episode that I can think of. Enter Kickstarter. Kickstarter is huge, and I know of at least one podcast that made a comeback using Kickstarter. So I'm going to put it to you, the listener (and reader, apparently). What do you really think of a Kickstarter for TGTT? I'd like some real discussion here.
Category:general
-- posted at: 3:32 AM
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Tue, 28 February 2012
Fair warning, we did not edit this episode. It was hard enough to add the music. There were tears during and after the recording. Please accept our apologies for any errors or omissions below--take them in the context they were made.
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Mon, 6 February 2012
We were joined by Geoffrey McKinney, designer of Carcosa and Isle of the Unknown, recently released by Lamentations of the Flame Princess. Of course the controversy surrounding Carcosa was discussed. Overall it was a great time!
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Wed, 1 February 2012
Hey folks! We have been talking about this privately for awhile, and now we think it's time to just do it. We have made the decision to end The Game's the Thing at Episode 100. We think 100 is a great place to end it, and after over 5 1/2 years, we're ready to move on to new things. We will be announcing our next steps as soon as we know what they are. In the meantime you have two shows to look forward to, and we truly hope you enjoy them. Until next episode, do good, avoid evil, and PLAY MORE GAMES!
Category:general
-- posted at: 3:32 PM
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Thu, 26 January 2012
We were joined by game designer and layout artist, Bill Keyes. We discussed his setting for the Hero System, the Widening Gyre, from Blackwyrm Publishing. Of course no discussion of a steampunk game would be complete without waxing philosophical on the genre itself, which we did.
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Tue, 10 January 2012
Kenneth Hite joined us to discuss his latest Gumshoe game from Pelgrane Press, the vampire spy thriller, Night's Black Agents (NBA). During the discussion Ken told us what's upcoming for the game, including a previously unrevealed campaign sourcebook. Toward the end of the show, we even have time to talk about Ken's geekiest effort to date, Adventures Into Darkness. Game Links: Media Links:
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Tue, 20 December 2011
The Blessings were joined by Eloy Lasanta of Third Eye Games and Leif Olsen and Bill Stilson of the Denver Gamers Association. We discussed Eloy's latest game, Part-Time Gods, and the upcoming Genghis Con XXXIII, at which Eloy will be a guest. Lot's of game-name dropping in this episode, what with the holidays and all… Links:
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Mon, 28 November 2011
We started the episode with some announcements and feedback from Episode 94. Then Chris Rutkowsky, of Basic Action Games, joined us to discuss his new game. Honor + Intrigue, a game of swashbuckling in the 17th century, has a game engine based on the excellent Barbarians of Lemuria. Chris also brought us up to date on other upcoming releases from Basic Action Games.
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Tue, 25 October 2011
We were joined by John Wick (John Wick Presents), initially to discuss his latest Little Game, Eldritch High. We did discuss that game, but we ended up catching up on a lot more, including other games in the upcoming Big Book of Little Games, and John's soon-to-be-released Big Game, the Aegis Project. Other Links:
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Tue, 11 October 2011
In his 007th appearance on TGTT, Sean Preston discusses Reality Blurs' latest effort, Agents of Oblivion. Sean also updates us on his other settings. Stick around till the very end to hear the official Razorwise theme song!
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